How to Hold Your Own
Euchre Tournament


Holding your own tournament is a lot of fun. It also takes a bit of effort. Let us help by taking some of the work out of it. We will show you how to run a Partners Tournament, as well as a Progressive Tournament. We can supply all the euchre tally sheets, bracket sheets and score cards for each format that you may need. You can download everything needed from our site.


There are three main formats that are used to run euchre tournaments. All three types use standard euchre rules, points and techniques. They are as follows;




The Grand Prix Format

In the Grand Prix format, you keep your same partner throughout the entire tournament. Like in a Progressive tournament, everyone plays the same number of games...




The Double Elimination Format

The Double Elimination Partners format is used in standard partner's games, once you lose two games; you are out of the tourney...





The Progressive Format

During a Progressive tournament, everyone plays the same number of games, but at the end of each game you change partners...






The Grand Prix Format


I'll be the first to admit, I prefer partner's tournaments over the progressive style. It is more about winning games than simply collecting points. Some partners tournament use the double elimination format. (This is the same format that is used in many sporting events, such as baseball.)The problem with the double elimination tournaments, are the byes (or 'free' wins). There is also the problem of having to wait in between games, while other climbs the ladder. In a double elimination, if a team is having a bad day, they may be out of the competition after only two games.

The Grand Prix format solves these problems. It has been used by Joe Andrews, during the Grand Prix World Series of Euchre for many years. He is now sharing it with the rest of the euchre community. It is the best of both worlds, played much like progressive except that you keep your same partner. It eliminates byes (with a couple of exceptions), and guarantees everyone get to play the same number of games. There is little or no waiting between games. Winners are determined by total amount of Games won. (Total points are only used as tie breakers when two teams win the same number of games)


Here's a step by step explanation of how it's done, Start by numbering the tables 1, 2 etc. Assign each team a number. On a chart, list all teams with their numbers. Each team gets a score sheet with their name and team number on it. One person from each team is designated captain and keeps track of score.


Start by seating teams 1 and 2 at table 1, Teams 3 and 4 at table 2. Keep going until all the teams are seated. Once they are seated, play may begin. The first dealer is determined by dealing cards face up till a jack appears. First jack deals, and they start the game. Play your game to TEN as you normally would. In this style tournament, as points are the tie breaker, it is to your advantage to go alone when at 8 or 9 points

This Picture gives information about Euchre Games

When game is complete, (once a team reaches at least 10), each captain will fill in his score sheet, he then passes his sheet to the captain of the other team. That captain then verifies the score and initials it. Points over ten, do count. If you were at nine, and you made a lone you would write in 13 as it is your total score (remember scores are the tie breaker). Once all teams have finished, then that round is over.

The odd numbered teams will all moves up one table. The even numbered teams will all stay at the table and never move. They are stationary the entire tournament. (It makes no difference what team won the match.)Basically what this means is at the end of each round, the odd numbers will move from table One to table two, then on to table 3 and so on. The odd number team from table 2 moves to table three. Odd teams move up one table after every game. Everyone plays the same number of games.


Six games (rounds) should take around 3 hours to complete. After using this format for the last year at our weekly group, we have found using a timer set at 20 minutes helps the tournament on schedule. For this format to work properly, tournaments must be an even number of games 4,6,8 etc.




This Picture gives information about Euchre Games

As long as there are more than 10 teams playing, having an odd number of teams is not a problem. Have the odd team sit out the first round. In the above example its Team 11(Chad and Judy).It's not like they are getting a bye, as in Double Elimination. They do not get a "free" win. In the second round, the team that sat out first round will now start playing, by sitting at table 1. All other odd numbered teams move up one table. The odd numbered team from the last full table will sit out.

Assuming a tournament of six games, after the first six games, there will be 6 teams left that only played 5 games. (One team from each round) They will need to play a 'catch-up' round at the end. In the example above teams 11 and 9 now play each other, as do teams 7 and 5, and teams 3 and 1. This gives everyone the same total number of games. The team numbers will change depending on how many players, but there will always be exactly 6 teams that need to play the 'catch up' round.

The only time this does not work is when you have only 9 teams or only 3 teams. In these cases, give the odd team a free win and 10 points. As most have tournaments have more than 5 tables this almost never comes into play.


See the chart above


This shows a tournament after two sets have been played. There are an odd number of teams (11). In the first round, Team number 11 sat out. In the second round Team 11 played at table 1 and Team 9 sat out. We have found that it is helpful to mark an X on the score board to show what teams sit out. After the six rounds have been played, then the six teams that only have 5 played games will play each other. Their scores can now be filled in.


This Picture gives information about Euchre Games





A master score board such as the one shown allows everyone to see there they stand at any point during the tourney. Also shown are table numbers, they are not fancy but they do work.








Grand Prix  Master Sheet






Click Here for a downloadable 8" x 11" Master Score Sheet . It is in PDF format, and may be used for up to 7 tables or 14 teams.







For large tournaments where more control is needed for the score, and the number of games, we offer these score sheets. They are the same style as we use in our yearly Euchre Showdown tournament. A new sheet is given after each game and the completed sheet is turned in.

They come two per sheet and you may download them here


Picture of Score Sheet of Partners Games

In Euchre Showdown we mark the tables showing the north seat. North - South stays at the same table instead of the even numbered teams as talked about above. Either way works fine.



Printing Directions


You must have Acrobat Reader in order to view
and print these files.




Once Acrobat has been installed return to this page. Click on Score sheet you'd like to print. After new page loads click on 'File' in the upper left hand corner of the screen then 'print'


The Progressive Tournament


The progressive tournaments are normally more social type events. They are designed to give everyone the same chance to win. Starting team members may be chosen by a random drawing using numbered chips or any other means you choose. Teams may also be assigned a starting table. (A less formal method is just have everyone sit down at a table of their choosing) All tables should be numbered (i.e.: 1, 2 etc). Each table should have a table sheet with the table number marked on it. This sheet stays at that table the entire tournament. Each player should also have a score sheet with their name on the top. This allows for a way to check score in case of a discrepancy.


Once teams are seated, play begins. The first dealer is determined by dealing cards face up until a jack appears. First jack deals, and starts the game. At the end of that hand, points are marked on table score sheet. Each block on the sheet needs to be filled in with 1, 2, 4, or X. Deal is then passed to the next person on the left. Each person deals twice for a total of 8 hands. In case of misdeal or everyone passing after 2nd round bidding, the same dealer deals again. At the end of 8 hands, personal score sheets are filled in.


The team that has the highest number of points at the end of eight hands, moves up one table (for example from table 2 to table 3). The losing team stays at same table with one player moving over one seat (this may be left up to the players as to who moves or may be decided by drawing high card) The two winners from the last sit down. If players have played together in an earlier round, they should not be allowed to play together again. A set number of games are played, while normally 10, 12, or 16, this can be any number of games as preset by tournament director.


At the end of the games scores are totaled and the player with the most point wins. A way to make it a more interesting event is charging a quarter for each euchre. The money goes into a pot. At the end, It is then given to the person with the most loners.


This Picture gives information about Euchre Games








  Table score sheets may be downloaded here


These progressive table sheets eliminate the need for score keepers and provide a way to ensure all scores are accurate.







This Picture gives information about Euchre Games

Personal Score sheets may be downloaded here


In a very informal game these sheets may be used without the table score card.












A Double Elimination Tournament uses a standard bracket style ladder sheet. Team match ups are based solely on the luck of the draw...
The biggest problem with double elimination events are the byes ('free' wins), and the waiting for others teams to catch up, as they climb the ladder


To run a Double Elimination Tournament, You need a box with numbers that teams can draw. Poker chips, that have been numbered, work well. Have enough numbers to cover everyone that may show up. Print out the signup sheet, as well as each one of the bracket sheets. As the teams come in, have them draw one number from the box and write their name on the line that corresponds with number.


Next,take the ladder bracket sheet, with the correct number of teams, and transfer the team names to that. Number 1 name goes on top line, second on second line and so on till every team is on the bracket sheet.


Winners of each game move forward to the next line, and the losers move down to the loser's bracket. If there is only one team in a round, that team gets a 'bye' and moves up the ladder to the next round. In the example below Joe + Jr. lost game 1 and dropped down to Loser bracket 1 (L1). Sal + Ted lost game 2 and dropped down to L2. Next round is marked the same way. Jim + Sue lost and drop to L4. Keep going till both sides reach the top of their ladder. If a team is undefeated, the team from the loser's bracket will have to beat them twice to win the event.


We offer two styles of bracket sheets. The first are traditional winners play winners and losers play losers. This is the fairest way to play but tournaments take time because the number of 'byes'. Using our modified bracket sheets, all teams play the first round (if even number). No team plays the same teams twice accept possibly in the last round.


This Picture gives information about Euchre Games



Printing Directions


You must have Acrobat Reader in order to view
and print these files.


(Click here to download Acrobat Reader for free)

Once Acrobat has been installed return to this page. Click on Score sheet you'd like to print. After new page loads click on 'File' in the upper left hand corner of the screen then 'print'




Standard double elimination brackets

These are winners play winners and losers play losers
Bracket Sheet For 4 Teams Bracket Sheet For 5 Teams
Bracket Sheet For 6 Teams Bracket Sheet For 7 Teams
Bracket Sheet For 8 Teams Bracket Sheet For 9 Teams
Bracket Sheet For 10 Teams Bracket Sheet For 11 Teams
Bracket Sheet For 12 Teams Bracket Sheet For 13 Teams
Bracket Sheet For 14 Teams Bracket Sheet For 15 Teams
Bracket Sheet For 16 Teams Bracket Sheet For 17 Teams
Bracket Sheet For 18 Teams Bracket Sheet For 19 Teams

Modified double elimination brackets

These are a modified bracket to keep byes to a minimum
Bracket Sheet For 4 Teams Bracket Sheet For 5 Teams
Bracket Sheet For 6 Teams Bracket Sheet For 7 Teams
Bracket Sheet For 8 Teams Bracket Sheet For 9 Teams
Bracket Sheet For 10 Teams Bracket Sheet For 11 Teams
Bracket Sheet For 12 Teams Bracket Sheet For 13 Teams



Here's what our viewers are saying

6 comments so far

Yes I am the Ladies Auxilairy President of Royal Canadian Legion Warminster and would love to hace a card turnie

Posted by Nancy Hazlett  on Monday, 04.8.13 @ 10:48am| #2206

Score sheets look good!

Posted by David Martin  on Thursday, 10.17.13 @ 11:36am| #3045

Thank you for providing this great service. I'm hosting a small tournament at our tailgate party before the Notre Dame-Southern California football game on Saturday. Go Irish!

Posted by Mike Dincolo  on Friday, 10.18.13 @ 12:47pm| #3047

thanks for the help

Posted by dave  on Sunday, 10.27.13 @ 11:54am| #3058

6 of us play bid-euchre. Every second person is your partner. How can I rotate the players so after 5 games they have played with everyone.

Posted by Bill  on Thursday, 03.20.14 @ 19:11pm| #3182

Hi,
Hosting our first tournament. Will have 9 players and would like to rotate someone in and out--suggestions.
Thanks!

Posted by roslyne  on Thursday, 04.3.14 @ 07:08am| #3197

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