Give Your Partner a Chance, page 5


Euchre, a partnership game, must be played as such




'Counting on your partner for one trick' not only applies when you're trying to make a bid, it also applies when you are trying to euchre the opponents. As a euchre earns your team two points, your partner's help may be even more critical here.



Look at the following hand that I recently played. The score is 8 to 6 in the opponents' favor.


  Seat 2

heart  Q   
diamond  K Q  
spade  K   
Club  A   

  Seat 1

heart  A 9  
diamond     
spade  J   
Club  J Q  


Turn card
heart diamond club spade  Q

  Seat 3

heart  J   
diamond  A   
spade  10   
Club  K 9  

  Dealer

heart     
diamond  J 9  
spade  A 9  
Club  10   

-------------

Dealer Discard heart diamond club spade  10



I'm sitting in 1st seat, looking at the queen of spades as the up card and holding both bowers in my hand. I'm thinking there is no way dealer is going to pick that up, and a lone call in next will wrap up the game for us. So I am surprised when the dealer picks up the queen. He almost certainly now has three trump. OK, so how do I euchre him?
As a general rule I don't lead an ace on the first lead, it just seems to always get trumped. My bowers are good at any point, what I need is my partner to take a trick. Let's try clubs.




First Lead
First seat leads Q-C

  Seat 2

heart  Q   
diamond  K Q  
spade  K   
Club     

  Seat 1

heart  A 9  
diamond     
spade  J   
Club  J   


(cards played)
heart  Q, heart  A, heart  9
heart  9

  Seat 3

heart  J   
diamond  A   
spade  10   
Club  K   

  Dealer

heart     
diamond  J   
spade  A 9 Q 
Club     



I lead the queen of clubs, 2nd plays his boss ace, 3rd plays the 9, and the bidder throws off his useless 9 of diamonds. Darn, I was hoping my partner would get that club.




Second Lead
Second seat leads K-S

  Seat 2

heart  Q   
diamond  K Q  
spade     
Club     

  Seat 1

heart  A 9  
diamond     
spade  J   
Club     


(cards played)
heart  K, heart  10, heart  9
heart  J

  Seat 3

heart  J   
diamond  A   
spade     
Club  K   

  Dealer

heart     
diamond  J   
spade  A Q  
Club     



2nd seat leads the king of spades, as he should. 3rd seat follows with ten of spades, dealer plays the nine of and I take the trick with the left. Let's see if I can get the ace of hearts to fly.




Third Lead
First seat leads A-H

  Seat 2

heart     
diamond  K Q  
spade     
Club     

  Seat 1

heart  9   
diamond     
spade  J   
Club     


(cards played)
heart  A, heart  Q, heart  J
heart  Q

  Seat 3

heart     
diamond  A   
spade     
Club  K   

  Dealer

heart     
diamond  J   
spade  A   
Club     



I lead the ace of hearts, 2nd seat follows with queen, as does 3rd with the jack. Dealer takes the trick with his queen of spades, and then leads back the jack of diamonds. He's hoping to draw out the high trump.




Forth Lead
Dealer leads J-S

  Seat 2

heart     
diamond  K   
spade     
Club     

  Seat 1

heart     
diamond     
spade  J   
Club     


(cards played)
heart  J, heart  9, heart  Q
heart  A

  Seat 3

heart     
diamond     
spade     
Club  K   

  Dealer

heart     
diamond     
spade  A   
Club     



Dealer, thinking the right is most likely out against him, leads the diamond. It's his only chance, but it's also my only chance to euchre him. With fingers crossed I duck and throw off the nine of hearts. I still need my partner to get a trick. Yes, my partner comes through! It's a euchre and two points for us.

We go on to win the game, taking points the next two hands. Had I not given my partner a chance, and instead played both bowers at the beginning, or trumped in at the wrong time, the chances of us winning would have been greatly reduced.




Suggested Further Reading:


To win you may have to let a trick go by


One must learn to trust their partner


A little trust goes a long ways


Here are two examples in the same hand


Euchre, a partnership game, must be played as such


The strategy of playing 2nd hand Low


2nd hand low keeps them guessing.


2nd hand low to euchre opponents









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